by scwont
[q="Kamakaze"]I wonder what that new tactics card is. It seems to require all tactics heroes (even only printed tactics heroes) and involves the current quest.I think it might be that until the end of the round the current quest card gains Siege (or whatever those keywords were that let you use attack/defense instead of willpower)
If so, then that card is AWESOME :P
It looks like Heirs of Numenor and the new cycle are going to be pushing mono-sphere / punishing heavily multi-sphere deckbuilding, based on the Archery mechanic for enemies (more spheres = more damage), Trained for War and also White Tower Watchman. The latter looks like it may provide its bonus only if all your heroes have the same sphere. (On the other hand, it might require them to have different spheres, in which case there might just be a general "number of spheres matters" theme going on.)
If they are pushing mono-sphere, they'll need to provide tools for all spheres (ahem, Tactics) to be viable on their own in solo play. Trained for War conveniently helps in that regard, allowing Tactics to use one of their strengths (Strength/Defense) to address their biggest weakness (questing).