NuMystic wrote:
Sooooo… I guess we can take the lack of reply as an answer in itself.
No, just didn't see this question. (We were very overwhelmed by the end of the Kickstarter and then took a few days off). I'm happy to answer anything folks want to know. Neither Julian not I have any other published games. We're partnered with Game Salute, and they have a great team of experienced industry veterans who are handling the publishing aspects so we can focus on design, world building, and gameplay.
We've had entires in a couple contests that were selected as winners, with prizes and a possibility of publication, but nether went through as far as I know (they were both for kids games using a specific set of toys). Other than that we haven't pursued any publication on our other designs, but there is a wide range of games we've worked on over the past decade (rope playing games, adventure games, strategy games). Most of these were really learning experiences on how to do game design, playtesting, development, and especially collaboration.
Story Realms is the first project that we really felt was right to put all the time, effort, and risk into... It was a combination of the right concept, the encouragement we got from playtesting, and the specific world we created, but honestly timing had a lot to do with our choice to pursue this game fully. We were just in a place where each of us were able to devote the resource it takes to realize a project on this scale.