by ppski
tumorous wrote:
ppski wrote:
So in other words you are saying that even spell with ranged attack casted at the beginning of fight for its main effect will not gonna hold till attack phase?
If I have a 4move and 2heal action card played while moving, so with this logic I should lose heal, right?
How do heal points gained in different stages differ from gathering attack points?
If I have a 4move and 2heal action card played while moving, so with this logic I should lose heal, right?
How do heal points gained in different stages differ from gathering attack points?
Because combat is not the same as the regular part of the turn? Combat takes place in a series of separate phases. "Ranged Attack" is a different phase of combat from "Attack," but there is no "Healing" phase that follows "Movement."
So why would you lose heal from "4 Move, 2 Heal"? Healing can be done at any time outside combat.
If you'd like a thematic explanation for how combat is segmented: you can't fire an arrow at an enemy, throw yourself in. front of its sword, and then have the arrow land.
Thanks for that! I guess this is the way to play ( however I think that more thematic would be with spell effects lasting longer than unit's attack for example after all it is magic ;)).