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Thread: Song of Arthur and Merlin:: Rules:: Jumping

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by Hermocrates

Would somebody kindly clarify for me how many dice one rolls to make a quality check for jumping? Most quality checks in the game seem to require three dice -- such as for climbing or morale checks, but it's not clear in the rulebook under the sub-heading "Jumping" just how many dice one rolls. I assumed it is one (with additional one-die checks for slippery roof-tops), but does anyone have any clearer idea?

Thanks!

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