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Reply: Descent: Journeys in the Dark (Second Edition):: General:: Re: Variable group size

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by ebola1717

My group has been doing that. It's a bit tricky, since allies definitely scale a lot as the campaign progresses. Experience is easy enough to scale, since all heroes gain experience at an equal rate, and this is independent of the number of players. Items are trickier, since the group collects money together and has to decide how to spend it, but it's easy enough to give the new player some gold to spend in the shop, or swap items around.

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