by hvcfl
I strongly believe that in 'Seasons' it's impossible to name good and bad cards out of context, as so much depends on the draft and the 'environment' available in any given game (/Captain Obvious). Having said that, there are obviously cards which stand out, and for me there are 4 that, if given the chance, I will pick over anything else (the fun starts when one is forced to choose among them, of course). These are:1. Chalice - sure it's swingy, but potentially very powerful; what's even more important, I absolutely hate letting an opponent have it - way too stressful ;).
2. Vampiric Crown - much more risky than Chalice, but when it does go off, it's a wrecking ball - again, letting others have it is a terrible idea.
3. Kriss - not nearly as good as I used to think some time go, but definitely a powerhouse, especially if you can get a Sealed Chest.
4. Boots - quite obvious probably.
Honorable mentions:
Fairies - shuts down so much stuff it's not even funny - I've seen many games decided by them alone.
As for bad cards, I don't think there are any - definitely not the Balance.