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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re: The single best variant rule (triangle determines initiative)

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by foxfan

For some reason the player initiative variant has never been too appealing to me. I think it's because the game has just the right amount of difficulty without it. Mitigating damage adds another level of complexity to the game.

As the above poster said, though, whatever makes the game most fun---do that!

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