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Core Rules - Combat

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by Mike Haverty

Combat - where the rubber hits the dreamstuff, or something like that. Dreamblade has a pretty unique combat system, at least in my experience. Combining attack strengths into a total before rolling/resolving the attack isn't unique by itself, nor is it unusual for the attacker to assign the damage generated to specific target pieces. What I think makes Dreamblade unique is a combination of two things: the separate defense/life stats for the target pieces and the use of blade abilities.

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