by Gewar
Enemy creatures can prevent your creature from moving into
a second zone. If your creature begins its Action Phase in a
zone with any enemy creatures, or enters a zone occupied
by an enemy creature, it is hindered. A hindered creature
may only move 1 zone during its Action Phase (even if it has
the Fast trait).
a second zone. If your creature begins its Action Phase in a
zone with any enemy creatures, or enters a zone occupied
by an enemy creature, it is hindered. A hindered creature
may only move 1 zone during its Action Phase (even if it has
the Fast trait).
I think, the wording is unfortunate. I would suggest:
If your begins its Action Phase in zone with enemy creatures, it may only move 1 zone during its Action Phase and if it enters a zone occupied by enemy creature it may not move any further.
or something like that.
Your ruling suggest, I can not move my creature 2 spaces if it will end its movement in a zone with enemy creature. If I understand your intention correctly, hindering just prevent creature from moving through enemy units and from running away from it. Am I right?