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Reply: Descent: Journeys in the Dark (Second Edition):: Strategy:: Re: Masquerade Ball: Unwinnable as the heroes?

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by KronikAlkoholik

My players lost the first encounter but still managed to win this one in the second turn. Halfling opened the door and managed to kill a minion blocking. This gave the healer chance to get through and stun and the warrior could use his teleport ability to close of Eliza's escape and the had already dealt her 8 damage on first round.

She was stunned and had to take a extra route to not walk into the warrior attack of opportunity range so she could barely get anywhere and was killed before she got through the first door.

So what is going on here, Am I playing wrong or are the players just great planners?

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