New Image for Saboteur: The Mother Lode Bonus Pack
by ryanthewired<div>Saboteur: The Mother Lode Bonus Pack - barcode and product code</div>
View ArticleNew Image for Saboteur: The Mother Lode Bonus Pack
by ryanthewired<div>Saboteur: The Mother Lode Bonus Pack - box size comparison with Saboteur 2</div>
View ArticleNew Image for Saboteur: The Mother Lode Bonus Pack
by ryanthewired<div>Saboteur: The Mother Lode Bonus Pack - tokens are identical to those included in Saboteur 2</div>
View ArticleReply: Magic Realm:: General:: Re: Most easiest and difficult characters to...
by gexthegeckoavdtweel wrote:I'm quite sure ghosts don't prowl. (in 1st edition rules)Hmmm, well you have a point there. 1st encounter (10.5) states the Ghosts are treated as non-moving characters. And...
View ArticleReply: Kingdom Death: Monster:: Rules:: Re: Kingsman Level 1 - Toughness 12?
by t3clis I'd say that the Slenderman is harder than the King's man, as a fight. It is just better, that's all.Toughness 12 is really the least of your problems (except the fact that in LY9 your main...
View ArticleReply: Clank! Legacy: Acquisitions Incorporated:: Rules:: Re: Paths with...
by Gloomwingmartinh wrote:The rules state that you can't use paths that don’t go anywhere but can you use a path that doesn't connect to anywhere but has a passage number e.g. 100?Sure you can. As we...
View ArticleReply: Kemet: Seth:: Rules:: Re: Kemet: Seth V1.5
by arnaud4matagotZalman wrote:Pages 11-12, (...) not page 13.Hello,Well thank you very much :)We'll definitely do our best to review and include all od those detailled comments.Have fun playing,Arnaud.
View ArticleReply: Magic Realm:: General:: Re: Most easiest and difficult characters to...
by avdtweel The 1st edition search tables makes it imperative to clear the cavetile you wish to search from monsters. That is doable under the 1st edition rules, as the monsters, once defeated, will...
View ArticleThread: Runebound (Third Edition): Unbreakable Bonds:: Rules:: Act 2 master...
by Ohbee I have searched everywhere to get an answer but to no avail. During act 2 of the base game, the enemies turn into master enemies and now get a 6th token which absolutely destroys you. With...
View ArticleReply: Winterborne:: Rules:: Re: Weapons Card Clarification
by dwalton dbgomes, is correct. This just gives you a benefit of selecting the card from any province rather than the location of your Explorer (boat).I playtested this game many times with the...
View ArticleReply: Eldritch Horror:: General:: Re: how to cut setup time?
by srcabezabasejester wrote:Which expansions are represented in this picture? What insert is this?Base + Forsaken Lore + Mountains of Madness + Strange Remnants + Signs of Carcosa. Notice the cards are...
View ArticleReply: Tainted Grail: The Fall of Avalon:: Rules:: Re: Spoiler: tuathan rules
by dosto Okay thx, that doesn’t sound too harsh (yet).
View ArticleReply: Tainted Grail: The Fall of Avalon:: General:: Re: [Spoiler] Stuck in...
by locustimbipolarity wrote:I’ve tried really hard to avoid having to ask for help and figure this out, but I haven’t had any luck. I started up chapter 10 and went to fetch the thing. Now that I’ve...
View ArticleThread: Res Arcana:: Rules:: Income phase order in Vault and Windup Man
by jerzymarekw In the income phase we are doing two things, gathering essences and moving essences from components to our pool. Should we do those in that order or simultanously?I was always doing...
View ArticleReply: In the Hall of the Mountain King:: Rules:: Re: Only 1 statue per...
by Steve99Ramun Flame wrote:The full quote in the rulebook is "Important: Only 1 statue per tunnel tile may be scored."Doh!.i wrongly assumed that tunnel and tunnel tile meant the same thing.
View ArticleReply: Res Arcana:: Rules:: Re: Income phase order in Vault and Windup Man
by msaari I've understood those two things happen at the same time. So on round 2, you either take the gold from the Vault, or take the two essences – you can't get both. The same with the Windup Man –...
View ArticleReply: Kingdom Death: Monster:: Rules:: Re: When the Nemesis encounter ends -...
by lushipuralbcann wrote:Ninja_Bob wrote:You follow the "flow-chart" on the settlement board. Technically, the same Settlement Phase, but you go back to step 5.I agree with William, and this answer is...
View ArticleReply: Kingdom Death: Monster:: Rules:: Re: When the Nemesis encounter ends -...
by t3clis Adam wrote what is probably the worst advised rules clarification ever for 1.5 showdowns.Basically, this is the most common rule got wrong in 1.5, because:1. there is a "special showdown"...
View ArticleReply: Res Arcana:: Rules:: Re: Income phase order in Vault and Windup Man
by ukai From the rulebook Page 5:Two artifacts, the Vault and Windup Man, produce effects ifyou choose to leave all their essences on them. See page 10 fordetails and examples.Page 10:Windup Man: its...
View ArticleThread: Alchemists:: General:: [POLL] The real playtime
by manolaren What is the real playing time for Alchemists?[poll=451637]
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