Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re:...
by Stewi bleached_lizard wrote:Attribute TestsUse a standard D6 for all attribute tests.First of all, let me just say that I like your house rules overall. I may even cherry pick some of them for our...
View ArticleReply: Dungeons & Dragons: Wrath of Ashardalon Board Game:: Rules:: Re: Traps...
by manukajoe Flamehearted wrote:Traps only activate on their owners turn, therefore you won't take damage when it's put down. You can put the trap where you like on the tile - obviously you want to...
View ArticleReply: Belfort:: Reviews:: Re: Belfort - a two player review by a deflated...
by Pintsizepete "I prefer games where things happen." That is awesome.
View ArticleReply: Small World:: Strategy:: Re: Picking up your race and entering the...
by bandit_boy7 allstar64 wrote:Forget 'not used often', it's not used at all if the players are good (Barring certain special abilities that actually can benefit from it like Orcs, Pillaging and...
View ArticleReply: Mage Wars:: Rules:: Re: Enchantments as quickcasts actions?
by BGFreakDag2PT Thanks for clarifications. Will play better next time with my friend.
View ArticleThread: The Lord of the Rings: The Card Game:: Variants:: Custom Scenario -...
by Shelfwear Hello fellow LotR LCG fans!After having finished my first custom scenario (Shadows over Emyn Muil) I started to develop my second scenario: "Web of Isengard" (WoI). And here it is:1) I...
View ArticleNew Image for Descent: Journeys in the Dark
by pavunisi Regular Bane spiders reposed and painted. The tiling on the bases has been carved and painted to match the dungeon tiles.
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: Custom Scenario...
by Shelfwear - Reserved -
View ArticleReply: Melee:: Rules:: Re: Aimed Shots and Crippling Hits
by mistermarino Characters do become overpowered in this game if you play it as the melee system for an RPG. It's the only part of the game that I would describe as a "flaw."However, we always used...
View ArticleReply: Dungeon Fighter Bonus Cards:: General:: Re: I formally request this...
by PonSquared Please! Take my money!
View ArticleReply: Dungeon Heroes:: Reviews:: Re: A wonderful nighttime Dungeon Crawl
by ciggie Thanks for the rules correction everyone. Those big bold words are there for a reason, just apparently not my reading. :modest: Should make the game a little different for the next time that...
View ArticleFile: Citadels: The Dark City:: Extra character list in English
by 2abreast New File: Extra character list in English for Board Game: Citadels: The Dark City
View ArticleReply: Ghost Stories:: General:: Re: Infernal Dice Auction
by Rainbow Snake White Lotus? What's that?Do you mean White Moon, or is it something else?
View ArticleReply: Mice and Mystics:: General:: Re: WHEN!
by peterk1 There's a lot of cheese and mice in those boxes. Not surprised it got stopped. :)
View ArticleReply: Talisman (fourth edition):: General:: Re: Deck Statistics/Percentages
by Toleezu TOTAL ADVENTURE CARD PERCENTAGES:Total: 483 (100%)Enemy: 141 (29.1%)-Strength: 77 (15.9%), Craft: 61 (12.6%), Both: 3 (0.6%)--Avg Strength: 3.6, Avg Craft: 3.6---Animal 24, Construct 6,...
View ArticleReply: Mice and Mystics:: General:: Re: WHEN!
by wmreed If I were a Game Publisher I would stop giving people expected delivery dates. It seems to make customers overly anxious/concerned/vocal about when then game is to arrive. :)WMReed
View ArticleReply: Fallen City of Karez:: General:: Re: Question about Stretch Goals
by eg1105 eg1105 wrote:Konstantinos,I've address that issue before but I do know that those things are harder to find as the KS page is getting busy with all the stretch goals :p .I am glad that you...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: When...
by vorpal_Cortex I agree that you point at a monster and say "this guy will act now", then play Dash followed by a move action and then an additional move action. In order to receive the additional...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: How...
by Dam the Man First game, with just 1 zombie out from E1 (Farrow rolled SO many 7s in that one, it wasn't even funny anymore), heroes got both doors open, found the key and opened the Library, but...
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