Reply: Mage Wars Arena:: General:: Re: Owning Multiple Copies of an Expansion
by MajaiofDreams I have bought 2 of everything to assure that there are enough cards to accommodate multiple players having full variety.
View ArticleReply: Solomon Kane:: General:: Re: How does the Right Hand of Doom compare...
by puckstop98 It was good but it’s 2-3 hours of playtime. It’s on the easier side according to some reviewers. And agree that it’s not worth $30-40 unless that’s your favorite SK story or you must have...
View ArticleReply: The Liberation of Rietburg:: Rules:: Re: Gorlot
by peakhope I would play it that the battle, and subsequent rewards, need to be fully resolved before you have a chance to resolve a task. The closest I can see to a justification for that in the rules...
View ArticleThread: Root: The Riverfolk Expansion:: General:: Digital Version: what rules...
by r3z3nd3 Hey, all.I think the Root digital version from Dire Wolf is very good in terms of presentation but sadly it does not follow the Law Of Root in some glaring aspects.I made a post more than 7...
View ArticleReply: Dungeons of Infinity:: General:: Re: errata
by spoerner That is always the starter tile unless stated otherwise.Jack
View ArticleThread: Merchants Cove:: General:: It's got to be something we're...
by John_VW really gets his dice back from a Forge, other than "setting alloy die aside" (after forging, or if you don't meet the requirement)...is that what "setting aside" means?? thanks!
View ArticleReply: A Game of Thrones: The Card Game (Second Edition):: Rules:: Re:...
by makaveli_ What Odrl said 👍I'll add for Drogon: Get a quick read about "Terminal Condition".Do not hesitate if you have further contextual questions about Terminal Burn Timing.
View ArticleReply: The Liberation of Rietburg:: Rules:: Re: Chada and two actions
by peakhope By the rules, it seems you would have to perform both parts. (It would be interesting to see if the German rules are any different.)I'm thinking it would be very rare that you would want to...
View ArticleReply: Merchants Cove:: General:: Re: It's got to be something we're...
by Roo2 Any time you take the Forge action, the dice that you used go back to your pool (off the board). If you unlocked a new die, take that one too.
View ArticleReply: Merchants Cove:: General:: Re: It's got to be something we're...
by John_VWRoo2 wrote:Any time you take the Forge action, the dice that you used go back to your pool (off the board). If you unlocked a new die, take that one too. Once you've "set them aside" they are...
View ArticleReply: Summoner Wars: Master Set:: General:: Re: What's happened with the iOS...
by Kartiganwmreed wrote:Is Plaid Hat responsible for the iOS app, or was that something that PlayDek was responsible for?Maybe this is why PHG decided to do a web-based app for the second edition?I am...
View ArticleReply: Dice Throne: Season One:: Rules:: Re: Ultimate damage
by chuckm1961kelann08 wrote:chuckm1961 wrote:Yes, I quite understand. But it worries me that I understand ( that is sarcasm).Notice that, as you describe the ability to change the die roll before the...
View ArticleThread: Disney Villainous:: General:: Why the Difference in Announcement...
by Ry4Christ I’ve noticed that both the first Marvel set and now the Loki expandalone were announced 4+ months before their release dates. I believe each Disney set has been officially announced only a...
View ArticleReply: Mythic Battles: Ragnarök:: General:: Re: Do i need extra dice?
by dc0nklinmooncake2000 wrote:Now I want this! How did you get them?Etsy store: https://www.etsy.com/shop/CloudborneMercantile
View ArticleReply: A Game of Thrones: The Board Game (Second Edition):: Variants:: Re:...
by makaveli_Arihan wrote: Is it possible to apply the solo rules for having 2 or more Automas in the solo variant?I mean can I play against 3 different Automas as a 4p game?Hey thanks for stopping...
View ArticleReply: The Isle of Cats:: Crowdfunding:: Re: The Isle of Cats: Don't forget...
by JKSheng I just preordered the retail a month ago.. Is there anyway we can just get the KS exclusives from the original KS without the base game?
View ArticleReply: Merchants Cove:: General:: Re: Question about end of production phase...
by OddCrow19 12 is a "hard limit". if you (or another player, or the peddler) move on top of the Market Phase Indicator, it remains at 12. You will indeed still load the boats as normal.
View ArticleReply: Gloomhaven:: Rules:: Re: Gloomhaven played with Frosthaven Rules
by JayJ79 I play Gloomhaven using Monopoly rules
View ArticleReply: Dice Forge:: Strategy:: Re: Strategy tips.
by SubtleOne Many thanks for taking the time to share your insights in such detail. It is deeply appreciated!
View ArticleReply: Gloomhaven:: Rules:: Re: "target all" is skippable or partially skippable
by JayJ79tlh1138 wrote:With Inferno, it would be odd to avoid damaging enemies while not being able to avoid your allies. Granted it's only 2 damage, the logic still applies. You're filling a room with...
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