by Obsidian3d
I honestly have more Conan or Batman stuff than I’ll ever use in my lifetime. The new campaign sounds so convoluted that I can’t even be bothered to see if there’s anything I’d want to add. Hard pass.↧
Reply: Conan:: Crowdfunding:: Re: New Campaign Preview Is Available
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Reply: Abyss: Leviathan:: General:: Re: US Release Date?
by strivinglife
I received a release date update email from Miniature Market yesterday or the day before about an updated expected release date of this month.↧
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Reply: Aeon Trespass: Odyssey:: Rules:: Re: Community FAQ
by Jasiven
avguy2 wrote:
Couple questions regarding the "Rush" ability.
1. The rulebook says that if you use Rush you gain 1 additional wound dice. The example sheet shown in the rulebook has "+1 Movement, +1 [wound dice icon]".
On the actual game sheet it says "attack at +1 Movement, +1 [break token icon]". So I suppose there's been a recent change and you no longer gain a wound dice but a token instead. Correct?
2. I couldn't find any reference to "movement". So what does "+1 Movement" mean?
1. The rulebook says that if you use Rush you gain 1 additional wound dice. The example sheet shown in the rulebook has "+1 Movement, +1 [wound dice icon]".
On the actual game sheet it says "attack at +1 Movement, +1 [break token icon]". So I suppose there's been a recent change and you no longer gain a wound dice but a token instead. Correct?
2. I couldn't find any reference to "movement". So what does "+1 Movement" mean?
2) +1 space you can move a Titan.
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Reply: Eldritch Horror:: Rules:: Re: Encounters that require a strength test, and seem to be a fight. Number of dice?
by Registrau
Thanks :)↧
Reply: Magic Realm:: General:: Re: Dangerous 3x3 Combat: Alternative Combat Sheet Layout
by flying_neko
Quantum_Jack wrote:
as the originator of the layout you found unsatisfactory, i take all blame for unreadability.
Oh. Sorry for not giving you creditblame for the unreadability, I guess? :D
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Thread: Enchanters: Odyssey:: Rules:: question about coop mode...
what happen when we give/transfer a wound to the overlord? is this the same as hp?
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Thread: Clank! Legacy: Acquisitions Incorporated:: Rules:: SPOILER rules clarification for contract (card 107, game 6)
WARNING!!! Do not read this unless you've completed the Malathrex contract. [o]Need a rules clarification for the Kneel Before Malathrex! contract. We had a disagreement as to it's interpretation. The contract states that "Any player may give up 20 victory pts in tokens and gold dring their turn as an offering to Malathrex. Read entry 56 at the end of their turn. If any player has 2 dragon eggs before the offering is made, read entry 71.
There were at least 2 confusions on this because the player who triggered the contract to come out decided to make the offer. However, they also had 2 dragon eggs and could only make the offering if they included their eggs in the offering. In addition, they then read entry 71 and chose the option to run away, which ends with "Destroy the contract."
The way I interpreted this is that the player must and can only read entry 71 and that contract is then destroyed. This seems very clear to me, but I was overruled. 2 others interpreted it as being able to read both entries, which resulted in that person healing and removing 5 of their cubes from the bag and then in the 5 dragon cube attack, both other remaining players died (one with an artifact and above ground). The remaining player then also read entry 56 and got another approval mark, acquired a card from the adventure row for free and teleported to the start to end the game and win by 12 pts.
This latter interpretation seems way wrong to me, but can anyone weigh in since this (in our case) actually determined the winner of the game?[/o]
There were at least 2 confusions on this because the player who triggered the contract to come out decided to make the offer. However, they also had 2 dragon eggs and could only make the offering if they included their eggs in the offering. In addition, they then read entry 71 and chose the option to run away, which ends with "Destroy the contract."
The way I interpreted this is that the player must and can only read entry 71 and that contract is then destroyed. This seems very clear to me, but I was overruled. 2 others interpreted it as being able to read both entries, which resulted in that person healing and removing 5 of their cubes from the bag and then in the 5 dragon cube attack, both other remaining players died (one with an artifact and above ground). The remaining player then also read entry 56 and got another approval mark, acquired a card from the adventure row for free and teleported to the start to end the game and win by 12 pts.
This latter interpretation seems way wrong to me, but can anyone weigh in since this (in our case) actually determined the winner of the game?[/o]
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Reply: Arkham Horror: The Card Game:: General:: Re: Potential next cycles?
Also the Blob not only the Excelsior...
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Reply: Blood Rage:: News:: Re: Mezo: A New Game In The Same Wheelhouse
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Reply: Rune Stones:: Rules:: Re: Exchange artifacts both rows?
by Masakari
curtc wrote:
... That's fine, but that's the summary section. The detailed section says (emphasis mine), "for each of their two rows of power containing at least 2 artifacts if they want to discard all artifacts from that row in order to gain power points and one rune stone from the display,"...
The Problem is the "and" in the same sentence as the points. You can read it like you get the points for every row and a runestone for every row. But you can read it also as get the points for the row/rows and the rune stone.
Because of the rule above "only one runestone per round" you should read the points and rune stone-part seperately, as a single sentence.
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Reply: Kingdom Death: Monster:: General:: Re: Essential Community Files
by lushipur
El Grey wrote:
I can not find any KDM Story App: what is it exactly?
https://kdm-story.site/
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Reply: Cloudspire:: Rules:: Re: Can hero block deployment of opponent?
by Go1jo
They aren't able to attack from the deployment stack. They just retaliate (and only against attacks, not against talent damage. Talent damage can't be absorbed by units in the fortress gate and can't damage them. Talent damage goes straight to you fortress...)↧
Reply: Magic Realm:: General:: Re: Dangerous 3x3 Combat: Alternative Combat Sheet Layout
by Quantum_Jack
be aware: this system is actually a little incomplete. A character can still target one of the "attackers" and then you'd have to assume the "attackers" line up their attacks and defense.To do a complete system you'd have to have 3 3x3 grids. but that just seems excessive.
A denizen attacking another denizen, but not being targeted by any other denizen might be a little more predictable. I think this is one of those "diminishing returns" moments.
But that is something to keep in mind.
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Thread: Cutthroat Caverns: Death Incarnate:: General:: List of Event Cards?
by shirtman
Recently purchased a large set with most of the expansions and am trying to collate a comprehensive card list of all components for everything... but I don't have any information on the Event Deck for this expansion. Once I have all 30 cards accounted for I can figure out the rest. Thanks for anyone able to provide a list.↧
Reply: One Deck Dungeon: Abyssal Depths:: General:: Re: Where did this come from?!
by Rhokin
Count me in!! When can we expect this to launch?↧
Reply: Root: The Underworld Expansion:: General:: Re: Will I be able to Buy All The Things?
by deranderejan
Merlin8888 wrote:
March.... I don’t think I can wait that long. This is inhuman torture. Violation of our human rights. Cruelty against animals. Attack !
Sadly, if you are a backer from "rest of the world" (i.e. not US of A or Canada), chances are you'll have to wait even longer than plain retail.
I totally understand priorities are a neccessity, but still...
Anyway, more time to get hyped!
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Reply: Catacombs (Third Edition):: Rules:: Re: Spell cards and room cards
by VictorViper
I'm an upgrade from a prior edition and so I'm not sure if my cards are different from the 3rd printing set, but it does look like the rules for casting on other characters were either changed or missed.Basically, look for a symbol that looks a bit like a keyhole. If you see this symbol, you can use it to cast on other friendly characters (examples are heal, heal poison, and the open portal cards). Note that when the keyhole symbol appears as the shot sequence, the symbol refers to the character making the shot.
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Thread: Kingdom Death: Monster:: Rules:: On Hit Trigger and Dodging (Minor Spoilers of AI card names)
by tyto20
If you dodge an attack with an On Hit trigger, and that dodge causes all Hit Attempts for that attack to to fail, would you still suffer the On Hit effects?There are only 7 or 8 cards I could find (I own all current expansions) that have On Hit triggers and only 2 of those (The Butcher's Bite A card and one of the Slenderman's AI cards, Tentacle Spasm I think) actually have an effect not related to where or how much damage is dealt, which have no real bearing if you dodge the hit.
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Reply: Tainted Grail: The Fall of Avalon:: Variants:: Re: Fan-made tweaked and re-balanced set of Skill cards
by ExPat
Thanks for posting this, really well thought out and really good to see your reasoning behind each change - I heartily agree the base skills are wildly unbalanced and these are better.↧
Reply: Arkham Horror: The Card Game:: General:: Re: Potential next cycles?
by Esgaldil
DocCorvid wrote:
I'd love to see them hold back actual Cthulhu until the very last mythos pack though, just to build tension. People would go wild.
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I have no idea how they would do anything else.
Scenario 7: You and your boat vs. Cthulhu!
Scenario 8: Coming back home, you have problems with Customs!
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