Thread: Descent: Journeys in the Dark (second edition):: Rules:: Interrupting...
by BodhiWolff According to the rules as written, pg.8 describes how to interrupt a "move action" to perform another action, such as attacking, aqnd then continue the rest of his movement after...
View ArticleReply: Super Dungeon Explore:: Rules:: Re: How many spaces do Rex/Starfire...
by Jebbie P. 17, 2 - Speed, 2nd print Rulebook wrote:A model may move one square for each point of Speed during a single turn.Above emphasis is mine. Large model move (as in forward, left, right,...
View ArticleSession: Thunderstone:: "Here be Dragons"
by Sapper_SB "perhaps another stein of beer might help me remember ?""Of course....anything, as long as it helps clear the cobwebs", I said. Wonderful, I thought, I have been in this tavern far to...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re:...
by Doomjester Just off the top of my head, I'd say that (RAW) you're right about only being able to interrupt move actions. A heroic ability isn't a move action, it's a "Heroic Feat" action which may...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re:...
by Sethala So long as the feat isn't a move action, you can't interrupt it - only move actions can be interrupted.Note that some feats, such as Syndrael's, specify that it's a "move action", and thus...
View ArticleReply: War of the Ring:: General:: Re: Behind the times
by shieldwolf Larger card 7 of which are different from what I have and the battles for middle earth is no longer compatible?
View ArticleThread: Blood Bowl: Team Manager - The Card Game:: Rules:: Guard ability and...
by DavidPD I apologize if the following question is in the rules or answered here in another thread:What happens to the ball when a player successfully guards another (who has the ball)? Does the ball...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Question...
by Dexter345 I'm going to necropost this one because I have the same question about Jain Fairwood's Heroic Feat. My player is playing it that she can move double her Speed (i.e. 10 spaces) and attack...
View ArticleReply: War of the Ring:: General:: Re: Behind the times
by Veldrin Yes, and no:First go to http://www.aresgames.eu/1518There you can read about all the rulechanges, and a lot more.If you want you can use the Twilight of the Third Age expansion rules if you...
View ArticleReply: Blood Bowl: Team Manager - The Card Game:: Rules:: Re: Guard ability...
by shikosaki I am fairly certain that the ball remains with the player who had the ball in the first place. Just imagine that that Guard dove in front of the tackler keeping the ball carrier safe and...
View ArticleReply: Blood Bowl: Team Manager - The Card Game:: Rules:: Re: Guard ability...
by magdok Stays with player who avoided the tackle.
View ArticleReply: Descent: The Road to Legend:: Rules:: Re: Character choice
by Deadsider I think some people are getting a bit of clouded judgement from anecdotal experience. Immune to Fear is great against, let's say, 2 leader creatures and mostly in Copper (IMO). Well, so...
View ArticleReply: War of the Ring:: General:: Re: Second edition on-line ladder results
by Veldrin Ladder updated!
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Question...
by Coren The second sentence of the feat:The attack my be performed before, after or during the movement.
View ArticleReply: Super Dungeon Explore:: Rules:: Re: How many spaces do Rex/Starfire...
by tlee33 Jebbie wrote:P. 17, 2 - Speed, 2nd print Rulebook wrote:A model may move one square for each point of Speed during a single turn.Above emphasis is mine. Large model move (as in forward,...
View ArticleThread: War of the Ring:: Variants:: New Idea for Bringing Ships back for a...
by bamonson I'm not sure if this should go under variants or somewhere else. It's more of an 'easy fix' suggestion for Ares to look into for a possible inclusion in a future expansion. Looking at the...
View ArticleReply: Ragami:: General:: Re: Card Size?
by scoutmom drsoup wrote:Does anyone know what size the cards are for this game?Approx 56mm x 87mm
View ArticleReply: Dungeon Fighter:: Rules:: Re: The edge of the board
by ipgyst We had this come up tonight in our game. We played it as a zero-point hit. Since I had some +3 bank-it-onto-the-board equipment, I scored a three-point hit. It seemed most reasonable at the...
View ArticleReply: Runebound (second edition):: Variants:: Re: NEW !!! Full Cooperative &...
by willdesigns You can use the FINAL DEATHMATCH variant :D
View ArticleReply: Super Dungeon Explore:: Rules:: Re: How many spaces do Rex/Starfire...
by Jebbie tlee33 wrote:Jebbie wrote:P. 17, 2 - Speed, 2nd print Rulebook wrote:A model may move one square for each point of Speed during a single turn.Above emphasis is mine. Large model move (as in...
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