Reply: Cthulhu Wars:: Strategy:: Re: Have the years been kind to Great Cthulhu?
by Happymrdave I'd love to see dreams be upgraded to be worth using, not just an idle threat. I think I have seen it used one time against non-newbie opponents, ever. It's kind of boring to have a dead...
View ArticleReply: Hand of Fate: Ordeals:: General:: Re: Report Errors
by chaoticpattern Thanks, I've earmarked this to be fixed.
View ArticleReply: Gloomhaven:: General:: Re: Personal Quests - Variety and difficulty
by jlewellen Cthulu works, too.
View ArticleThread: Sword & Sorcery:: Rules:: If you use a projectile card and roll a...
by Tulsatom Where in the rulebook does it say this? im looking and cannot find it.and is there anyway to keep track of taunts and who has been taunted and what about whos green gremlin belongs to who...
View ArticleReply: Cthulhu Wars:: Strategy:: Re: Have the years been kind to Great Cthulhu?
by AfrofrycookAdamStarks wrote:- Dreams costs 2. If the opponent picks an Acolyte controlling a gate, lose 1 power.I think this is best. However, the cost should be determined prior to the effect going...
View ArticleReply: Rising Sun:: General:: Re: I Really Hope They Fix The Error On The Board
by wamsp I'm not particularly bothered by geographical inaccuracy per se (because boardgame), but I will say that I concur with oneiric's point that the pronunciation explanation is certainly...
View ArticleReply: Sword & Sorcery:: Rules:: Re: If you use a projectile card and roll a...
by wsmithjrTulsatom wrote:Where in the rulebook does it say this? im looking and cannot find it.12.3 pg 40and is there anyway to keep track of taunts and who has been taunted and what about whos green...
View ArticleReply: Cthulhu Wars:: Strategy:: Re: Have the years been kind to Great Cthulhu?
by LordZonAfrofrycook wrote:AdamStarks wrote:- Dreams costs 2. If the opponent picks an Acolyte controlling a gate, lose 1 power.I think this is best. However, the cost should be determined prior to...
View ArticleReply: Founders of Gloomhaven:: General:: Re: Worker Placement?
by Don Sombrero In one of the interviews Isaac mentioned it is slightly worked placement as you can place guys on the buildings you build
View ArticleReply: Argent: The Consortium:: News:: Re: Possible Rule Change in 2nd Edition!
by Svengaard I played with the rule change. I'm going to admit that the game ended around midnight and I wasn't thinking straight, but I think using the marks as the first tie-breaker made a difference...
View ArticleThread: Munchkin Quest: Extra Parts:: General:: instruction sheet for the...
by alkmar I seems that the "Munchkin Quest: Extra Parts" is no longer in print. As far as I can tell it would be the same as just purchasing a second copy of the Munchkin Quest game. However I noticed...
View ArticleReply: Dragonfire:: General:: Re: Usability issues
by maverick444 I completely understand. We wanted the mats designed to hold the cards and text. What if we made a larger sheet (PDF) of the mat text for printing? For future games, we have noted the...
View ArticleThread: Sword & Sorcery:: Rules:: Companion contradiction
by KingRalph111 So - page 15 of the rule book right under the spawn formula states: while ghost soul heroes and companions do not count as "heroes in play" (I.e. only heroes still alive are counted)and...
View ArticleReply: Sword & Sorcery:: General:: Re: Emporium items for magic user
by DaviddesJGarruk wrote:Just finished the prologue and wanted to start the second quest. Went to the emporium and to my dismay, there's pretty much no permanent item for magic user beside the wand and...
View ArticleThread: Munchkin Quest:: Rules:: Munchkin Quest: Extra Parts - rules needed
by alkmar I seems that the "Munchkin Quest: Extra Parts" is no longer in print. As far as I can tell it would be the same as just purchasing a second copy of the Munchkin Quest game. However I noticed...
View ArticleReply: Sword & Sorcery:: General:: Re: Where is the streamlining, compared to...
by DaviddesJ Which two are playable? I'm sure many sets are playable, but I think it's definitely prudent to have some tank or healer, neither of which we had on our first try.
View ArticleReply: Sword & Sorcery:: Rules:: Re: If you use a projectile card and roll a...
by DaviddesJTulsatom wrote:and is there anyway to keep track of taunts and who has been taunted and what about whos green gremlin belongs to who ever etc....... i was hoping for some tokens that...
View ArticleReply: Sword & Sorcery:: Rules:: Re: Companion contradiction
by DaviddesJKingRalph111 wrote:all of the companions have a hero indicator of 1No, they don't.
View ArticleReply: Gloomhaven:: Strategy:: Re: Looking for tips on 2 mini class (unhidden...
by MikeNvPmfaulk80 wrote:Bart_aus wrote:mfaulk80 wrote:For most scenarios, the first card that I play is Concentrated Rage. IMO it is the key card for the damage that the Bear can deal. I think there...
View ArticleReply: Arcadia Quest:: Rules:: Re: The Moon Gate Scenario Question
by Carcking I think it's not very clear as written but when a hero steps on a quest token in this scenario he picks it up. So each token can be activated just once. It's not specifically clear but to...
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