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Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...

by fourmyle21 jtspecial wrote:fourmyle21 wrote:petegrey wrote:Will there be some Heroscapin' going on at the Essen? I really hope to attend this someday when I have actual income again.:shake:I'll...

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Reply: Seasons:: Rules:: Re: Figrim the Avaricious: what order do players...

by Rokkr We've been awarding them to the start player first, then in clockwise order. Seems to work fine.

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Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...

by sdonohue fourmyle21 wrote:jtspecial wrote:fourmyle21 wrote:petegrey wrote:Will there be some Heroscapin' going on at the Essen? I really hope to attend this someday when I have actual income...

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Reply: Dungeon Heroes:: Reviews:: Re: Possible gateway game?

by unlpat Annisa,I'm happy to hear that you and your husband enjoyed playing Dungeon Heroes. Sorry that my prototype rules gave you a bit of trouble. It can be a bit difficult to get rules across...

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Thread: Mage Knight Board Game:: Rules:: "Penalties" vs. resistance

by Figo3434 I guess if I play firestorm against an enemy who has armor 4 and fire resistance, fire siege attack 8 kills that enemy because it's the ATTACK potion of the spell boosted by red (and...

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Reply: Runebound (second edition):: General:: Re: Getting in now

by rickert edgarthewoebringer wrote:Not to dissuade you from a decision made, but :)I have Talisman and Runebound, and while my boys and I like them both I think Runebound is going to have a bit more...

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Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...

by fourmyle21 sdonohue wrote:fourmyle21 wrote:jtspecial wrote:fourmyle21 wrote:petegrey wrote:Will there be some Heroscapin' going on at the Essen? I really hope to attend this someday when I have...

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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Question...

by btizo Dexter345 wrote:What about the situation where you don't defeat a monster?Since you can't use Advance unless you defeat a monster this situation doesn't apply. :arrrh:I agree with A M, this...

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Reply: Mage Knight Board Game:: Rules:: Re: "Penalties" vs. resistance

by Gewar You are right. Creature with fire resistance do not make spell not working - it makes this creature immune to any non-attack effect.

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Thread: The Lord of the Rings: The Card Game - The Battle of Lake-town::...

by AdmiralACF http://www.fantasyflightgames.com/edge_news.asp?eidn=3650

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Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...

by erzengel Xelforp wrote:erzengel wrote:So, what have I done so far, lets start with this: after nearly the same long time of one-and-a-half year, I cleaned up my heroscape/mageknight table in my...

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Reply: Super Dungeon Explore:: Rules:: Re: Questions about Vulnerable; Timeout

by Ju5tin So just by announcing "cold" in a room full of guys vulnerable to cold you've just destroyed that room, is that what you're saying? So no attack needs to be even made at that point and...

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Reply: The Lord of the Rings: The Card Game - The Battle of Lake-town::...

by Mikeybb let me be the first to say ---- woo hoo!

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Reply: Shadowrift:: Rules:: Re: Errata

by karishi StormKnight wrote:I'd be strongly against making every attack cause a wound; I think getting multiple attacks in is tough enough as is. :)Well, it's by monster. So if you're making 3...

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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Re: When...

by vorpal_Cortex thanks for the feedback.I have over-thought it. lolI like your way. It's my way too.Monster's Turn:1. begin activation/start of monsters turn2. before action 13. action 1 4. after...

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Reply: Mage Knight Board Game:: Rules:: Re: "Penalties" vs. resistance

by MikePustilnik Figo3434 wrote:I also guess that you DON'T ignore "penalties" like taking injuries or losing influence when using red mana cards against fire resistant enemies?Fire or ice resistance...

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Reply: Smash Up:: Rules:: Re: Tricksters "Block the Path" vs. Dino "Wildlife...

by Blair46 Kengi wrote:Never Knows Best wrote:I'm still kind of curious about a similar card ruling.Not sure the card name, but one card is an effect that reads "Play on a minion. No cards can be...

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Reply: Runebound (second edition):: General:: Re: Getting in now

by clip611 rickert wrote:edgarthewoebringer wrote:Not to dissuade you from a decision made, but :)I have Talisman and Runebound, and while my boys and I like them both I think Runebound is going to...

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Reply: Descent: Journeys in the Dark (second edition):: General:: Re: The...

by boardgamemonster ChimpMasaki wrote:To make the situation a bit better with the components that you already have - why not allow the Overlord to customize his deck from the full set of cards between...

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Reply: Smash Up:: General:: Re: Expansion!

by Blair46 TyphonInc wrote:From: http://www.strangeassembly.com/2012/episode-061-gencon-2012-...@4:50expansion has 4 groups@7:00Killer Plants - grow more powerful longer they are outGhosts - more...

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