Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...
by fourmyle21 jtspecial wrote:fourmyle21 wrote:petegrey wrote:Will there be some Heroscapin' going on at the Essen? I really hope to attend this someday when I have actual income again.:shake:I'll...
View ArticleReply: Seasons:: Rules:: Re: Figrim the Avaricious: what order do players...
by Rokkr We've been awarding them to the start player first, then in clockwise order. Seems to work fine.
View ArticleReply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...
by sdonohue fourmyle21 wrote:jtspecial wrote:fourmyle21 wrote:petegrey wrote:Will there be some Heroscapin' going on at the Essen? I really hope to attend this someday when I have actual income...
View ArticleReply: Dungeon Heroes:: Reviews:: Re: Possible gateway game?
by unlpat Annisa,I'm happy to hear that you and your husband enjoyed playing Dungeon Heroes. Sorry that my prototype rules gave you a bit of trouble. It can be a bit difficult to get rules across...
View ArticleThread: Mage Knight Board Game:: Rules:: "Penalties" vs. resistance
by Figo3434 I guess if I play firestorm against an enemy who has armor 4 and fire resistance, fire siege attack 8 kills that enemy because it's the ATTACK potion of the spell boosted by red (and...
View ArticleReply: Runebound (second edition):: General:: Re: Getting in now
by rickert edgarthewoebringer wrote:Not to dissuade you from a decision made, but :)I have Talisman and Runebound, and while my boys and I like them both I think Runebound is going to have a bit more...
View ArticleReply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...
by fourmyle21 sdonohue wrote:fourmyle21 wrote:jtspecial wrote:fourmyle21 wrote:petegrey wrote:Will there be some Heroscapin' going on at the Essen? I really hope to attend this someday when I have...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Question...
by btizo Dexter345 wrote:What about the situation where you don't defeat a monster?Since you can't use Advance unless you defeat a monster this situation doesn't apply. :arrrh:I agree with A M, this...
View ArticleReply: Mage Knight Board Game:: Rules:: Re: "Penalties" vs. resistance
by Gewar You are right. Creature with fire resistance do not make spell not working - it makes this creature immune to any non-attack effect.
View ArticleThread: The Lord of the Rings: The Card Game - The Battle of Lake-town::...
by AdmiralACF http://www.fantasyflightgames.com/edge_news.asp?eidn=3650
View ArticleReply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...
by erzengel Xelforp wrote:erzengel wrote:So, what have I done so far, lets start with this: after nearly the same long time of one-and-a-half year, I cleaned up my heroscape/mageknight table in my...
View ArticleReply: Super Dungeon Explore:: Rules:: Re: Questions about Vulnerable; Timeout
by Ju5tin So just by announcing "cold" in a room full of guys vulnerable to cold you've just destroyed that room, is that what you're saying? So no attack needs to be even made at that point and...
View ArticleReply: The Lord of the Rings: The Card Game - The Battle of Lake-town::...
by Mikeybb let me be the first to say ---- woo hoo!
View ArticleReply: Shadowrift:: Rules:: Re: Errata
by karishi StormKnight wrote:I'd be strongly against making every attack cause a wound; I think getting multiple attacks in is tough enough as is. :)Well, it's by monster. So if you're making 3...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Rules:: Re: When...
by vorpal_Cortex thanks for the feedback.I have over-thought it. lolI like your way. It's my way too.Monster's Turn:1. begin activation/start of monsters turn2. before action 13. action 1 4. after...
View ArticleReply: Mage Knight Board Game:: Rules:: Re: "Penalties" vs. resistance
by MikePustilnik Figo3434 wrote:I also guess that you DON'T ignore "penalties" like taking injuries or losing influence when using red mana cards against fire resistant enemies?Fire or ice resistance...
View ArticleReply: Smash Up:: Rules:: Re: Tricksters "Block the Path" vs. Dino "Wildlife...
by Blair46 Kengi wrote:Never Knows Best wrote:I'm still kind of curious about a similar card ruling.Not sure the card name, but one card is an effect that reads "Play on a minion. No cards can be...
View ArticleReply: Runebound (second edition):: General:: Re: Getting in now
by clip611 rickert wrote:edgarthewoebringer wrote:Not to dissuade you from a decision made, but :)I have Talisman and Runebound, and while my boys and I like them both I think Runebound is going to...
View ArticleReply: Descent: Journeys in the Dark (second edition):: General:: Re: The...
by boardgamemonster ChimpMasaki wrote:To make the situation a bit better with the components that you already have - why not allow the Overlord to customize his deck from the full set of cards between...
View ArticleReply: Smash Up:: General:: Re: Expansion!
by Blair46 TyphonInc wrote:From: http://www.strangeassembly.com/2012/episode-061-gencon-2012-...@4:50expansion has 4 groups@7:00Killer Plants - grow more powerful longer they are outGhosts - more...
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